0

Ultraman em filme !!!!!!!!!!!!!!!!!!!!

Categorias:

Lançamento no Japão em 12 de dezembro de 2009!!!!!!!!!!!!!!!!!!!!!!!!!!!


Para quem não sabe (pouco provável), está chegando no fim do ano um novo longa estrelado pela maior família de heróis do Japão, e não falo do tamanho físico.

A exemplo do que aconteceu no recente All Rider Vs. Dai Schocker, que reuniu todos os gafanhotos motoqueiros, este longa reunirá todos, eu disse TODOS os membros da família Ultra frente à ameaça de Ultraman Belial, um renegado preso há tempos pelo próprio Ultraman King, que utiliza o dispositivo Giga Battle Nizer, que lhe permite controlar 100 monstros, os quais Belial usará para atacar a Nebulosa M-78, lar dos gigantes heroícos.



O elenco principal formado por Hiroshi Nagano (Tiga), Takeshi Tsuruno (Dyna), Takeshi Yoshioka (Gaia), Shunji Igarashi (Mebius), Susumu Kurobe (Ultraman), Kôji Moritsugu (Seven), Jirô Dan (Jack) e Keiji Takamine (Ace), além dos 8 Ultras do filme." Também participaram o diretorTakeshi Yagi e o roteirista Keiichi Hasegawa.

Pelo trailer, muita porrada de gigantes, e as presenças dos atores originais,inclusive do primeirão de todos, Sussumu Kurobe, com um visual totalmente Obi-Wan Kenobi.

A direção é de Koichi Sakamoto, que durugiu várias temporadas de Power Rangers na Nova Zelândia.

Mega Monster Battle: Ultra Galaxy Legend The Movie estréia em 12 de Dezembro de 2009.


Detalhes:

Por essa ninguém esperava! O longa Mega Monster Battle Ultra Galaxy (vulgo Ultraman Legend - site oficial) que estreia 12 de dezembro, no Japão, contará com a participação de um dos políticos mais populares e influentes do arquipélago.

0

A Warner Bros produzirá filme de Robotech (MACROSS - Nome original de ROBOTECH)

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Live action sairá de parceria com a Maguire Entertainment.

Uma novidade nos cinemas!!!!!!!!
Foi anunciado que a Warner Bros junto com a Maguire Entertainment, produzirá o um live action do Anime Robotech (também conhecido como MACROSS)

O ator americano, que está considerando interpretar o personagem Rick Hunter, afirma expectativa ao iniciar as gravações: “Estamos muito empolgados para trazer Robotech às telonas. Existe uma mitologia rica que será a grande base para um filme sofisticado, inteligente e divertido”.

Robotech se passava na Terra em um tempo onde os lideres do mundo têm de unir suas forças para construir robôs gigantes a partir de uma tecnologia encontrada em um OVNI. A humanidade se vê então forçada a defender-se de três ataques de alienígenas.

Craig Zahier foi contratado para escrever o roteiro, e prometia atualizar o cenário desde 1985, mas Segundo o site CHUD, o lendário Lawrence Kasdan, que escreveu nada menos do que O Império Contra-Ataca e Caçadores da Arca Perdida, estaria assumindo o roteiro. Não se sabe se ele aproveitará o texto do novato Craig Zahler. Drew Crevello, Jason Netter e Frank Agrama também já estão escalados para a produção do longa-metragem.

Tobey Maguire o ator principal:














Algumas imagens da série:

0

Left 4 Dead 2 tem trailer vazado na web!

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1

Scooby Doo o início EM FILME!!!!!!! nas Lojas Americanas !!

Categorias:

Exclusivo nas Lojas Americanas, na Blockbuster e na Submarino.

O início da série de Scooby Doo em filme:

O que reúne grandes amigos? Para Daphne, Velma, Fred, Salsicha e o cãozinho Scooby-Doo, é um mistério! Literalmente! Este longa-metragem leva os fãs de volta no tempo, para quando nossos quatro heróis eram adolescentes novatos no assunto ? sempre acompanhados por um cão detetive ? e tiveram seu primeiro encontro profissional. Injustamente acusados de encenar uma piada sobre fantasmas, os garotos são suspensos do colégio. Para limparem seus nomes, eles se unem para resolverem um mistério sobrenatural... E se envolvem em uma aventura repleta de bom humor. Diversão especial, com amigos muito especiais, em um DVD repleto com efeitos para lá de especiais. Esta história revela as origens de alguns dos personagens mais queridos do universo da animação mostra que não são somente os cães que têm fidelidade aos amigos!

Trailer:


Veja algumas fotos:

DVD Sooby Doo! O Mistério Começa
DVD Sooby Doo! O Mistério Começa
DVD Sooby Doo! O Mistério Começa

0

Em Busca do Poder Jovem !!!!!!!!!!

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Já tinha Turma da Mônica Jovem, agora também tem "Em Busca do Poder Jovem"
Se preparem, aí vem o Volume 2 da série Em Busca do Poder, possivelmente com mais ação e talvez mais romance entre Prince e Úrsula.

0

U2 vai transmitir show inteiro ao vivo pela internet, de graça !!!!!

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LONDRES (Reuters) - A banda irlandesa U2 anunciou em seu site na Internet que vai transmitir um concerto inteiro ao vivo no site de vídeos compartilhados YouTube neste fim de semana.

Todos os ingressos para o concerto do domingo no Rose Bowl, na Califórnia, já estão esgotados, e está prevista a presença de 96 mil pessoas. O U2 disse que será a primeira vez em que um show tão grande será transmitido ao vivo na Internet.

"Faz tempo que a banda queria fazer algo assim", disse o empresário do U2, Paul McGuinness.

"Como vamos filmar o show em Los Angeles, será a oportunidade perfeita para levar a festa para além do estádio. Os fãs frequentemente viajam longe para vir assistir ao U2; desta vez é o U2 que irá até eles, em todo o mundo."

O YouTube, pertencente ao Google, vai transmitir o concerto em cinco continentes, e dois replays serão disponibilizados após a transmissão ao vivo -- no www.U2.com e no YouTube.

A banda responsável por sucessos como "Beautiful Day" e "Sunday Bloody Sunday" começou a turnê U2 360 em Barcelona em junho e garantiu público grande nas apresentações, usando um palco circular que pode ser visto desde todos os lados.

O YouTube vem tendo uma relação incômoda com a indústria das gravadoras. Estas argumentam que os sites populares de relacionamento social e vídeos online deveriam lhes pagar mais pelo direito de transmitirem shows dos artistas que têm contrato com as gravadoras.

Ao mesmo tempo, as gravadoras reconhecem a importância de manter sua presença nos sites que ajudam a moldar os gostos musicais dos fãs jovens.

2

Yahoo! Mail X Google Wave, guerra de titãns!!!!

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O Yahoo! e o Google estão em Guerra!

vamos falar aqui do Google Wave e de seu concorrente o novo Yahoo! Mail.

ymail.jpg

NÃO TENHO FOTO DO GOOGLE WAVE, PORQUE NÃO RECEBI UM O CONVITE PARA USAR, VOU ANALISAR AS INFORMAÇÕES DIVULGADAS.

Gadgets de Serviços disponíveis em cada um:

Google Wave:

-Orkut
-Twitter
-Google Talk
-Gmail

Yahoo! mail:

-Yahoo! mail
-Yahoo! messenger
-Flickr
-ZumoDrive
-PicNik
-PhotoBucket
-Xoopit
-Automatic Organizador
-Bloco de notas
-Agenda

Round 1 - Segurança (Filtro Anti-Spam)

No início do ano diziam que o filtro anti-Spam do Yahoo! não era muito bom e era verdade eu (Samurai Hector) no início do ano recebi uns 2 ou 3 spans, mas como dizem "Quem vive de passado é museu", atualmente o filtro do yahoo mail está excelente, desde, acho que maio, eu não recebi nenhum spam, neste round empate.

Round 2 - Segurança (Proteção Antivírus / Anti-Spyware)

Não vou dizer que um bloqueio de arquivos executáveis (o arquivo que você clica e instala o programa) não seja eficiente, sim de fato é, mas limita o uso do email, eu por exemplo envio para meus amigos e colegas programas via email, quando eles me pedem um programa.
Alguns mais, outros menos, mas nenhum sistema é totalmente seguro.


Análise:

1 X 1 - Proteção
1 X 0 - Liberdade


Round 3 - Instant Messenger (IM)

X
O Yahoo! Messenge web versus Google Talk web.

O yahoo fala com Yahoo!, MSN (Windows Live), Lotus SameTime e LCS, enquanto o Google Talk só fala com Google Talk e Jabber duas redes pouco usadas.
1 X 0
O yahoo oferece o serviço Pingbox o GTalk não oferece um similar. para quem não sabe o que é Pingbox Clique aqui
1 X 0
O GTalk oferece chamada de vídeo e áudio na versão web.
0 X 2
Round 4 - Atualizações (Misto de IM com rede social)
1x1.jpg
O Yahoo! Oferece um serviço de receber atualização de seus amigos, para você acompanhar de forma fácil quando seus amigos:
-Escreverem Opiniões
-Atualizarem Status (Subnick)
-Compartilhar fotos no Flickr e no Xoopit
My Photos by Xoopit


OBS: Sobre o MyPhotos da Xoopit

O que o Minhas fotos pode fazer por seu Yahoo! Mail


Compartilhe com facilidade fotos e álbuns com seus amigos.

Compartilhe com rapidez suas fotos favoritas com seus amigos.

Coletar e procurar suas fotos

A melhor maneira de procurar fotos em anexos e compartilhadas de sites como:
Flickr, Kodak, Shutterfly e Picasa.
Poupa bastante tempo e ajuda a rastrear as fotos que você receber.


Fora outros que você pode adicionar:
- Automatic Organizador
Organiza a baixa prioridade - newsletters, cupons, promoções, recibos, etc em pastas, que prioriza e-mail de pessoas reais em sua caixa de entrada, e resume tudo isso em um resumo para que você não perca nada importante.

- Photobucket
Photobucket é o mais famoso site na Internet para transferir arquivos, compartilhar e encontrar fotos e vídeos, pela rede, com este aplicativo você terá uma interação com o yahoo! mail.

Parece que o Google wave tem apenas o Twitter, Orkut e Google Maps.
Tanto o Google Wave e quanto o Yahoo! Mail dão liberdade aos desenvolvedores a criarem aplicativos.

Outro detalhe é que o Yahoo! mail é aberto, qualquer pessoa pode criar e usar, no google wave você precisa receber um convite para participar.

E o Yahoo! Mail Venceu !!!!!!!! de 7 X 3

Lembrando que estamos trabalhando com dados divilgados pelo google e outras empresas
Até o próximo post Gente!

0

Rio Anime Club!

Categorias:

DOMINGO ROLA O RIO ANIME CLUB!!!!
VEJA A PROGRAMAÇÃO DO EVENTO E SE PROGRAME PARA NÃO PERDER UM SÓ MINUTO DE MUITA DIVERSÃO !!
PROGRAMAÇÃO RIO ANIME CLUB
18 de OUTUBRO/2009
TÉRREO/Durante Todo o Dia
Lan Club
Combate Medieval
Feira de Games
Liga Oficial Pokèmon Nintendo DS
PALCO PRINCIPAL – 2° ANDAR
11:00h - Mostra de Músicas
12:00h – Anime Quizz
12:30h – Anime Date
13:00h – Apresentação de Kung “Wolvi” Fu (Kung Fu do Wolverine)
13:30h - André Ramiro e Show da banda Start
14:30h - Deslfile Cosplay
15:30h - Para Para Club Dance
16:00h - Concurso Cosplay Novos Talentos Ind
17:00h – Concurso Cosplay Novos Talentos Grupo
17:30h - Concurso Cosplay Titãs
18:00h – Show banda Kuroi Tenshi
19:00h – Encerramento
2° ANDAR
DURANTE TODO O DIA
RPG
Estande de Produtos
Card Games
Inscrição Cosplay (próx. à escada da lanchonete)
*Boate Oriental Sensations das 15 às 19h.
Rádio Animix
SERVIÇO

RIO ANIME CLUB 2.0

Dia: 18 de outubro
Horário: 11h às 19h
Local: Clube Hebraica
Rua das Laranjeiras, 346 - RJ
( Metrô Linha 1 – Largo do Machado – Integração R. da Laranjeiras)
Informações de como chegar, e opções de transportes estão disponíveis no
site!!

Ingresso: R$ 15,00 ou
R$ 13,00 + 1 Kg de alimento não perecível

Site www.rioanimeclub.com.br

Ponto de Vendas Antecipadas

Metrópolis II (Méier)
Rua Dias da Cruz, 203 Loja 11 Tel: 3273-1149

Sempre Música (Catete)
Rua Correia Dutra, 99 SL 216 - Tel: 2265-6910

Sempre Música (Ipanema)
Rua Visconde de Pirajá, 365 – Loja 11 - Tel: 2523-9405

0

CryEngine 3 - Video de Demonstração

Categorias: ,



Que venha Crysis 2!

1

Entrevista com os criadores de Uncharted!

Categorias: ,

14:02 Chris Morell, PlayStation.Blog: Thanks for joining us for another PlayStation.Blog live chat! It's been a little while, but today we're back with a bang on UNCHARTED 2: Among Thieves launch day. We're extremely excited to have Lead Game Designer NeilDruckmann and Lead Programmer Travis McIntosh from developer Naughty Dog here to answer your questions. Neil and Travis, congrats on launch and thanks so much for being here.
14:02 Neil Druckmann, Naughty Dog: Thanks, Chris... it's pretty exciting times for us.
14:03 [Comment From Arthur]
Hey guys!
14:03 [Comment From Ashley Jaques]
Hello! I'm from England! I can't wait for Friday when the game is released!
14:03 Neil Druckmann, Naughty Dog: Sup y'all!

14:03 [Comment From pat]
yeah!! hi everyone!!
14:03 [Comment From chezmaster]
Which part(s) in the development cycle of Uncharted 2 was your favorite? (Besides actually getting to sit down and play the game)
14:03 TravisMcIntosh-NaughtyDog: Hey guys.

14:03 Chris Morell, PlayStation.Blog: So on that note, let's kick this thing off! Start firing away!

14:03 [Comment From Yannick B]
Right now I have no question, but just want to say that the game is awesome
14:03 [Comment From sticklife]
hello, and thanks for chatting with us!
14:04 Neil Druckmann, Naughty Dog: Other than playing the game, I really enjoy the initial brainstorming - coming up with the crazy ideas for gameplay and story.
14:04 TravisMcIntosh-NaughtyDog: Getting the multiplayer up and running for the first time was pretty cool. The first time we got drake working on two machines at once the whole company ran over to my desk to check it out.

14:04 [Comment From Havoc]
So what is next? DLC?
14:04 Neil Druckmann, Naughty Dog: Shooting co-workers in the face is always a pleasure.
14:04 [Comment From Bigrhyno]
Playing the multiplayer right now
14:05 TravisMcIntosh-NaughtyDog: Look for dogs online, we've all got a paw next to our names.

14:05 [Comment From Tony A R]
Did you think Uncharted 2 was going to be this good when you started development?
14:05 [Comment From Kevin]
First, thank you for all the blood, sweat and tears that you and the ND staff poured into this awesome game! There are so many incredible things about the game, but one detail I noticed is that context-based change-of-focus on the game camera when you’re doing different things! It’s amazing! I haven’t had much playing time yet, but I have two questions: 1) Is there a way in multiplayer to hear (and be heard by) only your team? 2) Can I share a Cinema segment with a friend that a) has the game? b) doesn’t have the game? Thanks again for all your hard work!
14:06 Neil Druckmann, Naughty Dog: Well besides DLC - which you should hear more about pretty soon - we have an exclusive announcement! We're releasing a prequel story to Uncharted 1 as a motion comic voiced by your favorite actors from the two games. Stay tuned for more into.
14:06 Neil Druckmann, Naughty Dog: into = info.
14:07 [Comment From ZeRoBaha]
2 more days here in Belgium! :( looking forward so much to it! got platinum on U1 finished it 3 times (normal, hard, crushing) absolutly awesome, thx a lot Naughty dog!
14:07 TravisMcIntosh-NaughtyDog: We knew we had something special while we working on the game, but did we expect the critical reception we've been getting? No, when your as close to a game as we are it's far easier to see the flaws than the full picture. It wasn't until near the end when the story and cutscenes finally came together that we realized the game was as good as it was?

14:07 [Comment From WhySoDevious]
Hi! Considering how some websites posted spoilers in their video reviews of the game (GameTrailers and GameSpot, for example), would you consider giving websites a guideline on what should and shouldn't be revealed in their reviews of the game to avoid having the game spoiled?
14:09 TravisMcIntosh-NaughtyDog: In multiplayer, during most games you can only be heard by your team or enemies nearby your character. Since the cinema mode is an in game format you need to buy Uncharted to view your friends match, but really, you need to buy Uncharted 2 anyway, so it's not a problem. :)

14:09 Neil Druckmann, Naughty Dog: For good or bad we trust websites to talk about whatever they need to in their reviews. We're a little bummed when they spoil stuff, though.

14:09 [Comment From Paddy]
the soundtrack is amazing, thanks for releasing it
14:09 [Comment From charly]
Was the game idea always the same as to it is now or did it start differently?
14:09 [Comment From pat]
what was your toughest challenge when making the game?
14:10 Neil Druckmann, Naughty Dog: We knew about Drake's goal for this game early on... the journey, characters, and locations shifted and changed throughout development.

14:10 Neil Druckmann, Naughty Dog: Chloe used to be a guy!
14:11 [Comment From Jim777]
How challenging was adapting the game from single player to multi player?
14:11 TravisMcIntosh-NaughtyDog: There were a ton of tough things about Uncharted, but what really kept us up at night, literally, was the sheer scope of the game. U2 has a longer single player than UDF, plus online, plus coop. And we did it all in 18 months. I still surprised we made it, truth be told.

14:11 [Comment From Allan P]
there was talk about looking into a reward for gamers who got platinum on the first game... was that dropped or is there something unannounced... I haven't been able to play my copy yet.
14:13 TravisMcIntosh-NaughtyDog: Multiplayer is a real challenge. The engine really had to be reworked from the ground up to support online. Debugging online is also a *lot* tougher than in single player. One of the hardest things for us was making the pickup system, which took just a few days for the single player!
14:13 [Comment From pallidian]
i am pallidian from www.sfx-360.com and i have to say that Uncharted 2 is pure genious and a brethtaking amzing game
14:13 Neil Druckmann, Naughty Dog: If you have a saved game of a completed playthrough of Uncharted 1 then you get $100,000 to spend in the store for Uncharted 2. We didn't go with the platinum because we wanted to reward more players.

14:13 [Comment From kikanny]
What's the reason that you guys could get more out of the PS3 than other third party developers. I mean graphically, it looks way ahead of other games on the PS3.
14:15 [Comment From BlinkBoy]
Will you be joining matches frequently in coming month or is it just now the first months around game launch time?
14:16 Neil Druckmann, Naughty Dog: There are lots of Naughty Dogs that play the MP every night. We're quite addicted to our own game. I'm sure we're not going to stop playing anytime soon.

14:16 TravisMcIntosh-NaughtyDog: One reason is our experience with the PS3 is very deep. We've got an in house team (ICE) that's been working with the PS3 since literally the beginning, and we're very careful to hire only the best. Plus, we take graphics very seriously, and actively decided from almost the beginning of the project to make U2 a graphics showpiece. Many third parties also have to work on more than one platform, so it's harder to push the tech.
14:16 [Comment From cdj]
Hello, guys! How exciting is it for the release day to be here! Do you feel anxious, nervous, excited, relieved...what is going on in your minds knowing millions of people will be getting this game?
14:17 [Comment From Shadowkiller11]
Has the machinima mode been expanded in the retail version compared to the beta? (i'm in uk not coming till friday)
14:18 TravisMcIntosh-NaughtyDog: Machinima is the same in the full game feature wise. Of course, in retail uncharted 2 there are more maps, so you have more areas to work with.
14:18 [Comment From Brendan]
Why did you guys do an untraditional co-op experience?
14:19 Neil Druckmann, Naughty Dog: As far as how we feel about finishing the development, it's so gratifying. A bunch of us went to a several midnight launches last night and it was so awesome meeting and talking to our fans. I can't even wrap my mind that millions of people are going to be going through the game. Mind = blown!

14:19 [Comment From equustel]
Are you aware of how big Uncharted is with female gamers? :)
14:19 [Comment From Redringofdeath]
Is it possible to toggle the golden guns in multiplayer?
14:20 TravisMcIntosh-NaughtyDog: We, like a lot of other people, really wanted to make sure we didn't sacrifice our single player to the multiplayer gods. We did coop seperately so that we could make sure single player was exactly the game we wanted, without compromise.
14:21 [Comment From mercopolo]
How do I get into the game industry? The Uncharted series has inspired me to want to be a game designer!
14:21 Neil Druckmann, Naughty Dog: We love that so many girls enjoy Uncharted... it is part of our motivation in creating such strong, well-rounded female characters.
14:21 TravisMcIntosh-NaughtyDog: The golden guns can be toggeled through the profile screen.
14:21 [Comment From Sephiroth-VII-]
I have yet to play the first one (I know I'm kinda slow lol). Is this a series where I should start with the first one, or will I be okay to jump right into the second game?
14:22 Neil Druckmann, Naughty Dog: Re: getting into the game industry - go to school and study what you love. It's good to be an expert in something as well as having general knowledge of a lot of other subject. Then use your expertise to make some games. You'll gain experience and start making a portfolio for yourself.
14:23 [Comment From theroostarr]
Was there anything that you had to cut from this game that you'd like to include in the (hopefully) next Uncharted?
14:23 TravisMcIntosh-NaughtyDog: You don't need to play Uncharted 1 to enjoy Uncharted 2. The story will make perfect sense. That said, we loved Uncharted 1, and there's still a lot of great stuff there, plus you will definately have a better appreciation for the characters, etc, if you play the first game. (Plus some inside jokes) Uncharted 1 is greatest hits too, so it's not too expensive.
14:24 Neil Druckmann, Naughty Dog: We actually started this game with an idea for a prequel story that we eventually cut. However, you'll get to see that story fleshed out in the upcoming Uncharted Motion Comic.
14:24 [Comment From chezmaster]
Going by your previous track record on the PlayStation 1 and 2 where you would release three titles of the same series, and then a racing game, should we anticipate "Uncharted Team Racing" after the release of Uncharted 3 haha (joking)
14:24 [Comment From Sam]
Was all the cinematography and musical score done in-house or did you get a Hollywood-esque group to assist? I'm only on the stealth portion and I'm loving the movie-like feel to the whole game! The presentation is wonderful!
14:26 [Comment From maverick0206]
any tips on how to find the treasures?
14:26 TravisMcIntosh-NaughtyDog: Yeah, we're currently working on UnCARTed. ;) Seriously, we have no plans for a racer right, we're to tired to have plans for anything just yet. :)
14:27 Neil Druckmann, Naughty Dog: The music was composed by the very talented Greg Edmonson - show your love and go buy the soundtrack on iTunes. Almost all of the cinematography (whether in-game or cutscene) is done in-house by our animators and designers.
14:27 [Comment From Steve I.]
As a professional video game artist, I must say that the environments in Uncharted 2 are simply AMAZING! You guys have an incredibly talented team!
14:27 [Comment From Newageghost]
Can you elaborate on what you looked at in the beginning to make such a solid online component?
14:27 [Comment From Mriceguy]
What's your favourite level or chapter in the game?
14:27 TravisMcIntosh-NaughtyDog: To find the treasures, remember to look up. You can shoot flashing treasures of walls and ceilings, if you don't look up, you'll miss them.
14:27 Neil Druckmann, Naughty Dog: Thanks for all the kind words, guys. We'll try not to let too much of it get to our heads.
14:29 Neil Druckmann, Naughty Dog: My favorite part of the game is all the gameplay around the village (both visits to it). Also, Tenzin is such a bad-ass. He's in running for my favorite character (right after Eddy Raja.)
14:29 TravisMcIntosh-NaughtyDog: We play a ton of games, and all you favorite online games too. But the main game we looked at was Uncharted, we really wanted to make sure multiplayer felt just like the single player. Then we played it! We (everyone in the company) play multiplayer every day.
14:30 [Comment From Ashley Jaques]
What were the first games you ever made? (Including little ones made at home!)
14:30 Chris Morell, PlayStation.Blog: If you just joined us, we're talking UNCHARTED 2 with Neil and Travis from Naughty Dog. We have about 30 minutes left so keep those questions coming. And make sure to scroll up before asking a question if you just got here...it might have already been answered!
14:30 [Comment From JonUK]
Are any of the characters based on people you know (or staff members!)?
14:30 TravisMcIntosh-NaughtyDog: I love the train level. But maybe that's because I spent so much time working on it.
14:31 Neil Druckmann, Naughty Dog: The first game I ever made was an Indie game for the original NES called Diki Painguin: TKO for the Third Reich. Go download an emulator and try it out.
14:32 [Comment From fnook]
What percentage of the animation in Uncharted 2 is hand keyframed (if Any)? In the first game some of the hand-keyframed stuff was obvious, but in Uncharted 2 if there is any, it's REALLY, and I mean REALLY good.. (I'm an animator, and I can tell) ^_~
14:33 TravisMcIntosh-NaughtyDog: The characters aren't based on real people, that said, the actors who play our characters not only voice them, but act them. So in many ways, our actors became our characters inspiration.
14:33 Neil Druckmann, Naughty Dog: There's a photo of young Schaffer in the game that's actually one of the character modelers.
14:34 [Comment From Draicus]
What were some of your inspirations for the multiplayer?
14:35 [Comment From Janice]
Given the fact that the team from God of War III is just down the corner, is there something you guys are sharing based on tech?
14:35 [Comment From Robert]
I see you thanked studios like Infinity Ward and Guerrilla Games in the Uncharted 2 credits. It confused a number of gamers. Why did you throw a shoutout for those studios into the credits of your own game? Thanks!
14:35 TravisMcIntosh-NaughtyDog: There is so much animation in Uncharted it's really hard to give a percentage. We mocapped as much as we could, but in game development turn around time and iteration are very important, so we couldn't wait around for mocap sessions to get back. Plus, a lot of times we'd take an animation that was mocap, and alter it with hand keyframes to make it what we wanted, so even if something *was* mocapped, it still took a very good animator a ton of hard work to make it fit our game.
14:36 Neil Druckmann, Naughty Dog: Our biggest inspiration for multiplayer was - believe it or not - Uncharted: Drake's Fortune. After finishing the first game, so many team members discussed how cool our mechanics would work in multiplayer. Eventually, we decided to just take the plunge and go for it.
14:36 [Comment From Birdie94jb]
In one of your previous chats you said you were keen on stopping cheaters on the online mode, how do you intend to do this?
14:37 TravisMcIntosh-NaughtyDog: We're good friends with Sony Santa Monice (GOW III), and we share ideas all the time, they've helped us out many times in the past with tech demonstrations and we've returned the same. I can walk there in 10 minutes. We don't really grab code or assets though, mainly ideas.
14:38 Neil Druckmann, Naughty Dog: Re: thanking other developers. We try to be quite open with our technology and our process. We exchanged technology and ideas with other developers. We wanted to make sure we thanked everyone that helped us out in some way.

14:39 TravisMcIntosh-NaughtyDog: We've already implemented a bunch of anti-cheat detection stuff, ways of detecting a lag pedal, etc. Mainly though, as with any online game, the only way to stop cheating is eternal viligence. So we play constantly, watch message boards, and try and react to cheats as they come.
14:39 [Comment From Shadowkiller11]
Do you feel Nolan North and the other voice actors is what made the story more cinematic and genuinely more better?
14:40 [Comment From Spencwa]
At the tiki bar in the beginning of the game, there are bottles with a picture of a cat. Who's cat is that?
14:41 TravisMcIntosh-NaughtyDog: I'm not sure whose cat it is, sorry.
14:41 [Comment From Guest]
Hello naughtydog, first, wanted to say this game is amazing!!! good job on the game naughtydog! i always liked your games, ever since the crash bandicoot series!, now for the question : is the online region locked? if i have the european version of the game, can i play againts those who have the american version of the game?
14:42 TravisMcIntosh-NaughtyDog: Thanks for the compliment! If you have the game you can play against anyone in the world. However, our matchmaking takes into account your distance to other players and tries to group people close together for lag reasons. If you party up though, you can play with anyone.
14:43 [Comment From Cringles]
If there ever is a Uncharted movie ''Even though the games are like a summer blockbuster''. Do you think Nathan Fillion should play a live action Drake?
14:43 [Comment From Brad]
Do you think we'll be seeing many Nathan Drake costumes this year for Halloween? :)
14:44 Neil Druckmann, Naughty Dog: Our actors are an integral part of our story telling process. They help shape the characters and improvise quite a bit of dialogue. They are part of a formula that includes everything from graphics, sound, facial animation, writing, stage direction, contextual gameplay, and much more that all adds to the cinematic experience. All the departments really pushed themselves to their limit to give you guys this epic game experience.

14:44 TravisMcIntosh-NaughtyDog: It'd be awsome if people did Halloween Drake costumes! Send us a picture if you do!
14:44 [Comment From Mitch]
Beyond!!!
14:44 [Comment From Brad]
Did you travel to any parts of the world for information to be used to develop the game environments?
14:45 Neil Druckmann, Naughty Dog: I think my favorite Drake will always be Nolan North... I'm just as curious as you guys to see who'll play him in the movie.
14:46 TravisMcIntosh-NaughtyDog: We used some stuff from online, but we also had two dogs who actually went to Nepal and took reference photos.
14:46 [Comment From AMBIENCE90]
Ever since i got my latest copy of PlayStation: The Official Magazine in mail with U2 as the cover story, I've been really interested in the attention to the machinima crowd. The amount of things you can do with what you guys put in this game is insane! Any machinima fans/makers in the office? (p.s. you guys quite possibly made the most compelling single player game of all time! can't wait to try out the multiplayer and co-op! conngrats!)
14:46 [Comment From harvey]
The snow is fantastic! in this game! any challenges on getting the snow to look that nice ?
14:48 Neil Druckmann, Naughty Dog: We honestly haven't had time to make our own machinimas. However, we love crowding around someones monitor and see what some players have already made using the Machinima mode. There's some truly LOL material already. Keep it coming.
14:48 TravisMcIntosh-NaughtyDog: Our rendering team spent a lot of time on the snow, subsurface scattering, a good reflection model, etc, etc. It definately helped that one of the two guys who went to nepal was our snow guy, who actually hiked quite a distance through the mountains, so he definately knew the look we needed.
14:49 [Comment From Raz]
Was the story written before game development or during? And did it change over the course of the development?

14:49 [Comment From freakzilla]
How did you make the sounds of the guns in Uncharted 2?

14:50 TravisMcIntosh-NaughtyDog: Our sound guys actually shot the real guns on a soundstage, recorded what they got, and massaged it for in game.
14:51 Neil Druckmann, Naughty Dog: The story was written as we were developing the game. Gameplay and story constantly inspired and constrained each other. We would constantly make changes to the story to accommodate gameplay and vice- versa.

14:51 [Comment From Pam]
Just curious, but who came up with Drake's now infamous shirt half tucked in look?

14:51 Chris Morell, PlayStation.Blog: Alright, we have time for a couple final questions!
14:52 [Comment From TheYam]
Hey gang! I attended a midnight launch last night and nabbed what has to be THE GREATEST fan pic ever...hoards of people holding their copies of Uncharted 2. Where do I send it?

14:52 TravisMcIntosh-NaughtyDog: Our concept artist came up with look, but props to Tim Schafer for coining the term!
14:52 [Comment From Ashley Jaques]
I just downloaded the soundtrack on iTunes! It sounds great. Thanks for telling me about it!

14:53 Neil Druckmann, Naughty Dog: Please, please, please send your midnight launch pics to ndi-dog@naughtydog.com. We can't wait to see them!
14:53 TravisMcIntosh-NaughtyDog: Glad you like it, Greg Edmonson does some fantastic work, we love our soundtrack too.
14:53 [Comment From DreamScar]
Who's your favorite Uncharted girl, Chloe or Elena?

14:54 Neil Druckmann, Naughty Dog: I'm gonna go with Rika... you'll meet her in Uncharted: Eye of Indra - the upcoming Motion Comic.
14:55 TravisMcIntosh-NaughtyDog: He's right, Rika's awsome.
14:55 [Comment From Jem]
Is the in-game character Schafer an homage to Double Fine's Tim Schafer, in return for coining the term "half tuck"?

14:56 TravisMcIntosh-NaughtyDog: No, just a coincidence, just like the fact that we have a programmer named Jeff Schaffer.
14:56 Chris Morell, PlayStation.Blog: And that's it! Thanks to everyone for your great questions, and a HUGE thanks to Neil and Travis for being here on launch day. Hope to see you all online in U2! Now get back to playing!!!
14:56 [Comment From KazeEternal]
Thank you for such an amazing game!! Soundtrack is also amazing best 10 bucks spent on iTunes at 3 in the morning after playing for 3 hours after getting the game lol.

14:56 [Comment From ThatKidDouglas]
You guys must really worked hard on this game and i cant wait to play the full game

14:56 TravisMcIntosh-NaughtyDog: Thanks a ton for comming out guys. Hope you like the game!
14:56 [Comment From Jim777]
Thanks so much for takeing the time out to answer our questions ND, now go get yourselfs some sleep to make up for all the sleep the game has robbed you of ;)

14:57 [Comment From OneHappyGamer]
Game on!!!!!!!!

14:57 [Comment From Captain_Conor !]
Give yourselves a pat on the back, from me !

14:57 [Comment From Ryan]
Thanks a lot guys, congrats on all the perfect reviews!

14:57 [Comment From TheDude79]
Leaving work to play!!

14:57 Neil Druckmann, Naughty Dog: Thanks guys! Look for us on-line and try to kill us (or work with us if we're on the same team.) Enjoy two years worth of blood, sweat, and tears. We're really proud of this one.